I Feel Much Lighter
Jiggle Balls Lite went into the App Store yesterday. Unfortunately, things still seem to be a little broken and it’s not showing up on all the lists that it should. Last night after release it only got 92 downloads. Hopefully today things will start to propagate and it will get better.
If things go well and I think it’s profitable (I am on my way to paying off all my original equipments costs of $1300) I’m going to start work on “Jiggle Balls: Spikes!”. This will be a game based on the Jiggle Balls theme. I also have another fun idea, however it’s going to take considerably more development time, so I’m going for the quick apps right now. Just seems like the right thing to do.
I appreciate all the beta-testers helping me out. There is no way I would have been comfortable releasing something that had not been tested on all the platforms.
Is there anything in OS 3.0 that excites me? Not really… my target is the iPod Touch (since there are 3x more users on that than the iPhone). I’m not sure how many of the Touch users will pay the $10 to upgrade to OS 3.0. I will probably be downloading the SDK soon, just to make sure my stuff is working on it.
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