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	<title>Funky Visions</title>
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		<title>Who Makes All This Crap?</title>
		<description><![CDATA[I was gonna followup this week on my previous entry with more details on how to do multi-target (which turns out by the way to be extremely easy &#8212; but I&#8217;ll probably document it anyway in a future entry).  But then a friend of mine sent me this link to a &#8220;This American Life&#8221; podcast [...]]]></description>
		<link>http://funkyvisions.com/blog/2012/01/1942/</link>
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		<title>Multi-Target</title>
		<description><![CDATA[I&#8217;m not as methodical and organized with my iPhone development as I am at my day job.  My version control system is Time Machine, I have PNG images scattered all over my desktop, and up until recently I was maintaining separate projects for my full and lite versions of each product.  Why?  Probably a bit [...]]]></description>
		<link>http://funkyvisions.com/blog/2012/01/multi-target/</link>
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		<title>Synchronizing Offline Game Center Achievements and Scores</title>
		<description><![CDATA[Last post I was talking about removing OpenFeint and using Steffen Itterheim&#8217;s GameKitHelper class. As I started testing I came across many issues on my 4.x devices. It didn&#8217;t have anything to do with his library, but more to do with the inconsistent error reporting on many of the Game Center callbacks when the device [...]]]></description>
		<link>http://funkyvisions.com/blog/2011/12/synchronizing-game-center-achievements-and-scores/</link>
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		<title>Text Me Apple!</title>
		<description><![CDATA[A couple of years ago I got tired of constantly checking my email for app approvals.  I thought&#8230; wouldn&#8217;t it be great if I could get notified via a text message (sms)?  Then I remembered gmail has filters.  So I set one up for the approval notices that come through from Apple.  Here&#8217;s how to [...]]]></description>
		<link>http://funkyvisions.com/blog/2011/12/text-me-apple/</link>
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		<title>Ain&#8217;t Using Feint</title>
		<description><![CDATA[I took a sidetrack from my current project this week to remove OpenFeint from Tramp Stamp.  I personally am not getting any benefit from the service anymore and I really wanted to trim the game down.  This turned out to be a little more painful than I anticipated.  Mostly because this was an old project [...]]]></description>
		<link>http://funkyvisions.com/blog/2011/12/aint-using-feint/</link>
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		<title>FREE Dumb!</title>
		<description><![CDATA[I don&#8217;t like FREEmium.  Freemium has all but frozen the charts for the independent developer.  1 year ago I could make my app free for a couple of days, send a few tweets and post a forum notice on Touch Arcade and I could crack the Top 50 for a few days.  Now I&#8217;m lucky [...]]]></description>
		<link>http://funkyvisions.com/blog/2011/11/free-dumb/</link>
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		<title>Code Monkey or Code Junkie?</title>
		<description><![CDATA[I wanted to followup on my previous article from a month ago discussing &#8220;newbies&#8221; and why the Apple Developer Forums are a tough place for them.  Developers who don&#8217;t want to answer inane or repetitive questions will respond negatively or not at all.  Neither one helps the newbie.  It&#8217;s obvious there are developers (I&#8217;ll use that term [...]]]></description>
		<link>http://funkyvisions.com/blog/2011/10/code-monkey-or-code-junkie/</link>
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		<title>Life Intersected</title>
		<description><![CDATA[I have 3 heroes. Thomas Edison, Walt Disney, and Steve Jobs. With the passing of the last of these I started to reflect on how each has impacted my life and guided me to where I am today. More than any other, my life has intersected with Steve Jobs the most. The first was in [...]]]></description>
		<link>http://funkyvisions.com/blog/2011/10/life-intersected/</link>
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		<title>Apple Developer Forums: Relevant Or Not?</title>
		<description><![CDATA[Almost 3 years ago when I started my iPhone development the Apple Developer Forums were instrumental to my success.  Especially figuring out the whole provisioning profile thing (which in hindsight seems so simple now &#8212; actually Apple has made it incredibly simple now with the Xcode integration).  It was a smaller group of people and [...]]]></description>
		<link>http://funkyvisions.com/blog/2011/10/apple-developer-forums-relevant-or-not/</link>
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		<title>Act Your Age?</title>
		<description><![CDATA[I was telling my girlfriend why I was so tired.  I said I stayed up till 2AM playing Jetpack Joyride again.  She said something like&#8230; &#8220;well, why don&#8217;t you act your age?&#8221;&#8230; implying that game playing at 2AM was not something a 46 year old man with a job and responsibilities should be doing.  I thought about [...]]]></description>
		<link>http://funkyvisions.com/blog/2011/09/act-your-age/</link>
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